![]() ![]() ![]() Their limit is about 65K in vertices per mesh upload of a mesh object however, that is not really considered low poly in that venue. Okay, I think I have a good idea what low poly is based upon things I create for a venue I am involved with called Second Life. There is not really a good place to put this topic here in the Blender area so an going to post here in the Showcase area.
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